NBA · Glossary

NBA prediction market glossary

Every term on our NBA pages, in one place: how prices and markets work, what the stats mean, and how the schedule and injury report move both.

Updated Sep 28, 202663 terms6 sections

Prices and markets

#Price
What a contract costs, from 1¢ to 99¢. It reads as the market’s chance: 64¢ means about 64%.
#Contract
Pays $1 if the outcome happens and $0 if it does not.
#Yes and No
The two sides of a contract. On most boards they add up to about 100¢. When both cost more than 50¢, buyers and sellers are far apart.
#Favorite
The side priced above 50¢. On our pages it is shown first, in green.
#Buy price and sell price
The cheapest price someone will sell at and the highest price someone will buy at. The gap between them is a cost of trading.
#Profit before fees
$1 minus the price, per contract. At 64¢ that is 36¢.
#Most you can lose
What you paid for the contract. The worst case is that it settles at $0.
#Selling early
Closing a position before the market settles, at the current sell price. Locks in a gain or limits a loss.
#Opening price
The first traded price after a market lists. Our previews show how far a game has moved from it.
#Price at tip
The last price before the game starts. Our results log measures the market against it.
#Price move
The change in cents over a period. NBA WIRE logs the meaningful ones as they happen. NBA WIRE
#Volume
Total dollars traded in a market. Higher volume usually means a steadier price.
#Thin market
One with little traded. Prices can jump on small orders; we flag these instead of treating the price as settled.
#Order book
All the resting buy and sell orders in a market. A deep book means a large order barely moves the price.
#Limit order
An order at a price you set. It waits in the order book until someone takes it.
#Settles
When a market pays out: games at the final, awards at the announcement, win totals at the end of the regular season.

Market types

#Game winner
Which team wins the game, overtime included. Settles at the final.
#Spread
Whether a team wins by more than a set margin.
#Total
Whether both teams combined score more than a set number of points.
#Player market
Whether a player reaches a points, rebounds, assists or other stat number. Lists a day or two before the game.
#Futures
Markets that settle after many games: the champion, conferences, awards, win totals, playoffs.
#Champion
Which team wins the NBA Finals. The biggest NBA market on both venues. 2027 champion market
#Conference winner
Which team wins the East or the West and reaches the Finals.
#Award markets
MVP, Rookie of the Year, Defensive Player of the Year and the rest. Settle when each award is announced. MVP market
#Win total (Kalshi)
Contracts in five-win steps, such as 45+ or 50+. The step priced closest to 50¢ is the market’s middle. All 30 teams
#Win total (Polymarket US)
One threshold per team, set near the middle, such as Knicks 52+.
#Playoff and play-in markets
Which teams make the playoffs or the play-in, seeds 7 to 10 in each conference.

Venues and fees

#Kalshi
A CFTC-regulated exchange open to US traders in most states. Lists NBA games, player markets and futures.
#Polymarket US
Polymarket’s CFTC-regulated exchange for US traders, run by QCX LLC. Its own listings and prices.
#polymarket.com
Polymarket’s international site. Not open to US residents; its public data powers our price charts. US access
#CFTC
The Commodity Futures Trading Commission, the US regulator for Kalshi and Polymarket US.
#Taker fee
Kalshi’s charge when your order fills against a resting one: 0.07 × price × (1 − price) per contract, at most 1.75¢ at 50¢. Fee table
#Maker order
A resting limit order someone else fills. On Kalshi it usually costs less than a taker order.

Minutes and usage

#Minutes
Playing time per game. The first thing that moves a player’s markets: no minutes, no production.
#Usage rate
The share of team possessions a player finishes with a shot, free throws or a turnover while on the floor. 30% or more is a lead scorer.
#Usage crunch
When a roster’s top players used well over 100% of possessions between them last season. Someone’s role has to shrink, and early player prices are the likeliest to be off.
#True shooting (TS%)
Scoring efficiency counting threes and free throws. About .580 is league average; .650 or more is elite.
#BPM
Box plus/minus: a player’s estimated impact per 100 possessions against an average player. +10 is MVP level; three players topped it last season.
#Per 36 minutes
A stat scaled to 36 minutes, to compare starters with bench players who play less.
#Pace
Possessions per 48 minutes. Faster pace means more shots for everyone, which lifts totals and player markets.
#Assist rate
The share of teammates’ baskets a player assisted while on the floor. 40% or more marks a primary creator.
#Rebound rate
The share of available rebounds a player grabs while on the floor.
#Net rating
Points scored minus points allowed per 100 possessions. The best single number for how good a team is.
#On/off
How a team performs with a player on the floor against without him. The clearest read on who absorbs a missing player’s role.
#Rotation
The 8 to 10 players a coach uses. Changes show up in minutes before they show up in prices.
#Minutes limit
A cap on a player’s playing time, often after injury. Cuts his markets even at a high usage rate.
#Load management
Resting a healthy player to manage his workload, most often on the second night of a back-to-back.

Schedule and news

#Injury report
The NBA’s official status list. Teams file by 5 p.m. local the day before, then between 11 a.m. and 1 p.m. on game day (8 to 10 a.m. for early tips). It updates every 15 minutes after that.
#Out, doubtful, questionable, probable
The official statuses, from least to most likely to play. Late changes near tip move prices within minutes.
#Game-time decision
A player whose status will not be settled until close to tip. Prices often hold back until it is.
#Back-to-back
Games on consecutive days. The second-night report is due by 1 p.m. local, so rest decisions land hours before tip. Tonight’s back-to-backs
#Rest days
Days off since a team’s last game. A rest edge matters most when one side is on the second night.
#Lopsided game
A favorite at 80¢ or more. The market expects a game decided early, so starters on both sides can sit the fourth quarter.
#65-game rule
Players need 65 games to be eligible for MVP and most other awards, with narrow exceptions. MVP market
#Opening Night
The first night of the regular season: Tuesday, Oct 20, 2026.
#NBA Cup
The in-season tournament. Group play starts Oct 30; the knockout rounds run to a final in December.
#Play-in tournament
Seeds 7 to 10 in each conference play for the last two playoff spots, in April.
#Trade deadline
The last day teams can trade in the season, in February. Roster moves before it reprice futures fastest.

On our pages

#Fair value
Our own number for a game. We publish it for CS2; for the NBA it goes live only after it passes a test on last season’s results.
#Results log
Every final with the favorite’s price at tip. It is the baseline our own number has to beat.
#Brier score
How far forecasts land from results, from 0 (perfect) upward. We use it to judge the market and, later, ourselves.
#Upset
A team priced under 50¢ at tip that wins.
#Minutes watch
The confirmed news note on our previews: who is out or limited, with the source and time.

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FAQ

What does a price in cents mean?

The market’s chance. A contract at 64¢ pays $1 if the outcome happens, so the market puts it at about 64%.

What is usage rate?

The share of a team’s possessions a player finishes with a shot, free throws or a turnover while he is on the floor. 30% or more is a lead scorer.

When does the NBA injury report come out?

By 5 p.m. local the day before a game, then a game-day update between 11 a.m. and 1 p.m. local (8 to 10 a.m. for tips at 5 p.m. or earlier; by 1 p.m. on the second night of a back-to-back).

What is a taker fee?

What Kalshi charges when your order fills against one already resting: 0.07 × price × (1 − price) per contract, at most 1.75¢ at 50¢.