futures_
Polymarket prices on the CS2 markets in play right now: what Valve does with the map pool before June 30, which rosters move this summer, and the team and player futures worth watching.
No markets in this category.
What is a CS2 futures market?
A futures market trades on something that resolves down the road instead of a single game: whether a team shakes up its roster, what Valve does with the map pool, or where a player ends up. The price is the crowd's read on how likely it is, shown as a percentage.
What are CS2 props?
Props, short for proposition markets, are markets on a specific outcome rather than an overall winner. On Polymarket that covers CS2 props like most AWP kills at a Major, whether a grand final ends in a sweep, a 1v5 ace clutch, or a player breaking a device on stage. Game of Skill tracks these CS2 props alongside the futures and roster markets on this page.
How do the prices work?
Each number is the implied chance of that outcome, shown as a percentage. Something priced at 25% means the market thinks it happens about one in four times. On the multi-outcome boards every team or map is priced on its own, so the numbers will not add up to 100%. Each line is its own Yes or No.
How often do these update?
Prices on Polymarket move in real time as people trade. The numbers here are pulled at the last update and reflect that snapshot, so treat them as approximate. Always check the live market before you act.
Where do I trade these?
All of these are on Polymarket. Tap any market to open it. For a closer look at the platform see the Polymarket review, or the Kalshi review for the regulated US option. For game-by-game reads on the daily slate, see MARKET.
Game of Skill tracks the CS2 prediction markets and props that matter right now: Valve map-pool markets like which maps get removed and whether Cache or Cobblestone get added, the first CS2 operation, summer roster-move markets across the top teams, and team and player futures, all sourced from Polymarket.
Prices are approximate and move in real time. For player ratings see CARNAGE, for series shapes see RANGE, and for daily game fair value see MARKET.